◆Graves can now destroy Venator's traps with her gun
General changes
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City Never Sleeps - Major Update
•The Cursed Apple is ever changing, and these streets are nothing like you remember. A massive visual update to the map and neutrals, six new heroes, a mysterious figure known as The Broker, HUD updates, numerous quality-of-life additions, accessibility options, and more.
Major changes
•Map rework.
•Steam Vents added around the map, providing invisibility and regen while standing on it.
•Neutral rework, now called Haunts
•Many new Haunt types added
•2 new breakables.
•Tough Crates, requiring a heavy melee to open
•Healing Snacks, hidden around the map, provide healing.
•Golden Statues renamed to Buff Containers.
•Buff Containers and Sinner's Sacrifice now include; Spirit Resist, Ability Range, Bullet Resist, and Move Speed.
•Added The Broker.
•Added Corrupted Items.
•Major UI changes.
•Refreshed event feed.
•Refreshed Shop UI.
•Dialogue viewer in the Hideout
Meet the Locals
•Introducing six new heroes:
•Nurse Harrow
•Rat King
•Solomon
•Deadman Danny
•Baba
•Violet
•You vote on the release order: Two heroes release a week on Tuesdays and Fridays @ 2:00pm PT
•Voting Now Live - First Release October 2nd
•New Vote in Pregame: All voting is now done in the new Pregame lobby. Convince your allies to make the only correct choice. The winning team’s votes will count as double.
•First Win of the Day: Your first win of the day gives you double the votes.
•New Hero Priority Tokens: Starting with the first hero release, playing will earn you priority tokens.
•Campaign Posters: Demonstrate your support for your favorite upcoming hero.
Additional Update Notes
•Updated engine code to the latest version of Source 2
•Improved anti-cheat
•Network prediction improvements
•Rendering performance improvements
•Audio performance improvements
•Localization additions and improvements
•Updated item art
•New SFX for all hero Heavy and Light Melee
•Ability/Item use is now instant the moment the button is pushed instead of waiting for the next 'window' which could make the button feel unresponsive
•New and improved SFX
•New death, respawn, and killstreak music tracks
•Various updated animations across old heroes
•Numerous Sinclair bug fixes
•New footstep sounds for Billy, Mina, Drifter, Silver, Victor, Venator, Apollo, Graves, Celeste, Doorman, Paige, and Rem
•New drop shadows that go directly down rather than through the sunlight. Improves performance and also helps you track enemies better.
•Added options for rebinding the Avoid Hero command for players using a mouse without a middle button.
•Street Brawl grants you a corrupted item after the item draft in Round 5
•Street Brawl bug fixes
•New hit registration effects
•Successfully parrying objectives no longer resets your Parry cooldown
•Sinners Sacrifice have variable timings to get the bonus
•Heroes will now look at points of interest in the Hideout
•Various response rule improvements / bug fixes for in game VO
•Walkers no longer keep firing their fireballs after dying
FixFixed for Yamato flying strike failing to create paths against targets that are solid to the player (Turrets, Shrines and Objectives).
FixFixed issue where holding a modifier key like Ctrl to crouch would prevent other keybind chords from working
FixFixed issue where secondary keybinds required the same modifier set for the primary keybind
•Bots now spawn facing the player
•Dynamic Walker attack and stomp range indicator that appears as you get close instead of permanent ground displays
FixFixed Hidden King, Archmother and Target's minimap views not showing heroes or objectives while spectating a live match
•In both Sandbox and Explore NYC have the first spawns on crates/neutrals at 5s instead of 30
•Added the various new objectives to the Sandbox Map.
•New point of view when spectating the Patron.
•Added support for Japanese kinsoku shori rules for line breaks
•Added localized hero logos for Korean
•Added an inset HUD option when playing in 21x9
•New settings options now show an indicator on the row until the new setting notification has been dismissed
•Added a pip to sliders in the Settings menu indicating the default value for that setting
•And many other misc changes...
•Updated Pocket's texturesUndocumented
•Shader adjustments for various heroesUndocumented
•Changed name of Armor Piercing Rounds to Armor PiercerUndocumented
•Ability points are now refunded by right-clicking the ability icon (previously it was by left-clicking the upgrade button)Undocumented
•If Grey Talon is killed while controlling Guided Owl, it will immediately explode instead of freezing in place and exploding upon the ability duration expiringUndocumented