▼6Nerfed- ◆Now has a base -6% Bullet Resistance
- ▼Base damage reduced from 29 to 25
Light Eater
- ▼Spirit Lifesteal no longer grants lifesteal to allies doing damage
- ◆Now respects line of sight
Dazzling Trick

Quicksilver Reload
spirit · Tier 2 · 1,600Changed- ◆Quicksilver Reload and Mercurial Magnum now proc on non-spirit ability sources
General
- •After weeks of waiting, Apollo finally graces us with his presence. With Flawless Advance the fencer begins his approach, timing his strikes perfectly to inflict more damage. Counter-attacks aren't a concern for Apollo, as a flourish of his blade deflects the damage and triggers a quick Riposte, and Disengaging Sigil allows him to jump out of the fray with ease. For his final blow, Apollo dons his fencer's mask and channels Ixia's might with Itani Lo Sahn, leaving enemies defeated in his wake. - "Sa la rex vogali!"
- •With Apollo's release, that concludes the rollout of our Old Gods, New Blood update. Thank you to everyone for the warm welcome of our new Patrons, getting your hands dirty in Street Brawl, and voting for your favorite heroes!
- •Voting Stats:
- •60,776,963 total votes cast were cast across the event
- •Exactly 600 people had the foresight to only vote for the eventual winner each round
- •The largest winning margin was Venator over Celeste at 11%
- •The highest number of votes cast by an individual player was 813... and every single one was for Celeste
Patch 2
- •Troopers now get stronger for the specific lane that the shrine died in, rather than only after both shrines died (when both die, middle lane also gets improved)

Celeste
▼6
▼
Explosion radius reduced from 15m to 14m
Radiant Daggers
- ▼Damage reduced from 65 to 60
- ▼Spirit scaling reduced from 0.49 to 0.42
Shining Wonder
- ▼Damage reduced from 115 to 105
- ◆Now causes you glide down more slowly while channeling it if cast in the air
▲2▼5Nerfed- ▼Base damage from 4.2 to 4.0
- ▲Max attack range increased from 16m to 17m
Grasping Hands
- ▼Width reduced from 20m to 14m
- ▼Duration reduced from 7s to 5s
- ◆Damage spirit scaling 1.3 to 1.9
Jar of Dead
- ▼Max duration reduced from 15s to 10s
- ▲Damage increased from 16 to 20
Borrowed Decree
- ◆Spawn interval improved from every 5s to every 4s (same total ghouls over the duration)
- ▼Duration reduced from 20s to 16s (spirit scaling from 0.05 to 0.04)
▲8▼4Buffed- ▲Light Melee damage increased by 15%
- ◆Enemies attacking a Sinner's Sacrifice while your helpers are on it will now cause them to get scared and go back to you
Pillow Toss
- ▼Time between charges reduced from 12s to 10s
- ▲T2 now also grants +2m Radius
- ▼T3 no longer grants +2m Radius
- ▲T3 now also grants +1 Charge
Lil Helpers
- ▲Souls gained on troopers when no nearby allies are around increased from 50% to 100%
- ▲Troopers now grants +20% Bonus Bounty to the killer
- ▼Following trooper heal reduced from 14/s to 10/s
- ▲Following trooper heal spirit scaling increased from 0.1 to 0.125
- ▼Trooper resistance reduced from 35% to 30%
- ▲T3 increased from +15% Resistance to +20%
Naptime
- ▲T3 increased from -55s Cooldown to -65s
▲6▼1Buffed- ▲Base health increased from 725 to 800
- ▲Falloff range changed from 16m-46m to 20m-46m
- ▲Ammo increased from 6 to 7
Boot Kick
- ▲Spirit scaling increased from 1 to 2
Entangling Bola
- ▲Spirit scaling increased from 1 to 1.6
Go For The Throat
- ▲Range increased from 7m to 7.5m
Lycan Curse
- ◆Buildup rate improved a bit
- ▼Resist reduced from 20% to 14% (T1 from 15% to 14%)
▲12▼1Buffed- ▲Health increased from 720 to 750
Consecrating Grenade
- ▲T2 now also increases debuff duration by +1s
Gutshot
- ▲Cooldown reduced from 26s to 23s
- ◆Added tooltip for wall stun distance.
- FixFixed wall stun distance not scaling with ability range
- ▲Increased wall stun distance from 6.5m to 7m
- ▲On wall hit bonus damage scaling increased from 0.4 to 0.9
- ▲T2 changed from -8s cooldown and 2.5m range to -10s cooldown and +0.4s stun duration
Hex-Lined Snap Trap
- ◆Now spawns in line with the crosshair, rather than in line with Venator
- ◆Clarified tooltip
- ▲Spirit scaling increased from 1.6 to 2.2
- ▲Reveal duration increased from 5s to 6s
- ▲Cooldown reduced from 30s to 25s
- ▲T2 reduced from -12s to -8s
- ▲T3 increased from 20% to 25%
Ira Domini
- ▼Reduced weapon damage scaling from 1.7 to 1.5
- ◆Now has a laser visual & sound effect where Venator is aiming
- ▲T2 reduced from -15s cooldown and 150 damage to -15s cooldown and 65 damage
•Shrines HP reduced by 10%FixImproved blue zipline attach speed and fixed various bugs•Street Brawl: There is now a global time slow when the round ends•Street Brawl: You can now move around in the spawn area after buying phase ends•VO pass for ApolloUndocumented•Replaced Apollo's "Vote" spray with a "Thank you" sprayUndocumented