17 heroes and 37 items changed; buffs to McGinnis, Shadow Weave, Stamina Mastery, Vindicta and 27 more; nerfs to Bebop, Lady Geist, Paradox, Pocket and 8 more.
◆Improved misc issues with Seismic Impact collision
Seismic Impact
◆Can be held for up to 3 seconds. Press the ability again anytime to land.
Item changes
37 items
Healing Rite
vitality · Tier 1 · 800▲1Buffed
▲Duration increased from 15s to 17s (total regen increased from 350 to 370)
Extra Spirit
spirit · Tier 1 · 800▲1Buffed
▲Spirit Power increased from +6 to +7
General changes
35 lines
General Changes
•Added EU servers and matchmaking region. EU testing times are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM. Times listed are Central European Summer Time (GMT+2).
•Removed the invite requirement of Steam friends having been on your list for a number of days (affected normal user cases often where friends weren't on the Steam list, and we have other metrics and tools on the backend now that we can use to filter for other cases)
•Added search functionality to the shop. You can now search by item name or by individual stat such as 'Ammo', 'Lifesteal', or 'Spirit Power'.
•The game will now let you know when it is safe to abandon (usually if one person has been disconnected for a while)
•Your personal builds are now always sorted to the top of the in-game Builds dropdown
•Various network related improvements when there is packet loss
•Preferred heroes in your roster are now remember on the client across sessions
FixFixed chat wheel not working during the post-game sequence
•Updated the entrance to the underground tunnels from the outer lanes to look more like a subway entrance
◆Now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff
▲Cooldown reduced from 110s to 100s
▲T3 increased from +1s to +1.5s
Extra Charge
spirit · Tier 1 · 800▼2Nerfed
▼Now grants +7% Cooldown Reduction For Charged Abilities
▼No longer grants +6 Spirit to Charged Abilities
Swift Striker
weapon · Tier 2 · 1,600▲1Buffed
▲Negative bullet resist reduced from -6% to -5%
Mystic Shot
weapon · Tier 2 · 1,600▲1Buffed
▲Spirit scaling increased from 0.45 to 0.6
Enduring Speed
vitality · Tier 2 · 1,600▲2Buffed
▲Slow resist increased from 35% to 40%
▲Now grants +1.5 HP Regen
Healing Booster
vitality · Tier 2 · 1,600▼1Nerfed
▼Spirit Resist reduced from 8% to 7%
◆Now provides +7% Bullet Resist
Return Fire
vitality · Tier 2 · 1,600▲1Buffed
▲Cooldown reduced from 30s to 24s
Restorative Locket
vitality · Tier 2 · 1,600▲1Buffed
FixFixed the max stack limit not being followed
▲Max stacks increased from 15 to 18
Bullet Resist Shredder
spirit · Tier 2 · 1,600▲1▼1Mixed
▼Bullet Resist Reduction increased from -10% to -12%
▲Bullet Resist Reduction duration increased from 5s to 6s
Decay
spirit · Tier 3 · 3,200▲1Buffed
▲Cooldown reduced from 27s to 25s
Suppressor
spirit · Tier 2 · 1,600▼1Nerfed
▼Duration reduced from 4s to 2.5s
Mystic Slow
spirit · Tier 2 · 1,600▲1Buffed
▲Duration increased from 2s to 2.5s
Titanic Magazine
weapon · Tier 2 · 1,600▲1Buffed
▲Ammo increased from 65% to 75%
Ethereal Shift
spirit · Tier 4 · 6,400▲1Buffed
▲Cooldown reduced from 35s to 30s
Rescue Beam
vitality · Tier 3 · 3,200▲2Buffed
▲Cast range increased from 40m to 45m
▲Cooldown reduced from 45s to 40s
Silence Wave
spirit · Tier 3 · 3,200▲1Buffed
▲Cooldown reduced from 35s to 30s
Stamina Mastery
vitality · Tier 3 · 3,200▲3Buffed
▲Stamina increased from +2 to +3
▲Fire Rate increased from +12% to +15%
▲Spirit Bonus after 2nd jump/dash increased from +20 to +25
Lifestrike
vitality · Tier 3 · 3,200▲2Buffed
▲Slow duration increased from 1.5s to 2s
▲Heal increased from 40% of damage to 45%
Majestic Leap
vitality · Tier 3 · 3,200▼2Nerfed
▼Cooldown increased from 20s to 26s
▼Damage cooldown window increased from 4s to 5s
FixFixed cooldown reduction affecting the damage cooldown
Knockdown
spirit · Tier 3 · 3,200▲1Buffed
▲Cooldown reduced from 40s to 30s
Improved Spirit
spirit · Tier 2 · 1,600▲1Buffed
▲Spirit Power increased from +15 to +18
Tesla Bullets
weapon · Tier 3 · 3,200▲1Buffed
▲Tesla: Bounce radius increased from 7m to 9m
Burst Fire
weapon · Tier 3 · 3,200Changed
◆Now increases your slide distance and duration by 25%
Metal Skin
vitality · Tier 3 · 3,200Changed
◆Now prevents all weapon damage instead of blocking bullets (this allows procs to go through)
Inhibitor
vitality · Tier 4 · 6,400▼2Nerfed
◆Moved from Weapon tree to Vitality
▼No longer requires the component Slowing Bullets
◆Now has +175 Health
▼Weapon Damage reduced from 30% to 20%
Crippling Headshot
weapon · Tier 4 · 6,400▼1Nerfed
▼Bullet and Spirit Lifesteal reduced from 15% to 10%
Unstoppable
vitality · Tier 4 · 6,400▼1Nerfed
▼Active Spirit Resistance reduced from 40% to 20%
Ricochet
weapon · Tier 4 · 6,400▲2Buffed
▲Ricochet Damage increased from 40% to 45%
▲Ammo increased from 30% to 35%
Vampiric Burst
vitality · Tier 4 · 6,400▲2Buffed
▲Now grants +150 Health
▲Weapon Damage increased from 20% to 25%
◆Can now be cast while busy (such as while you are shooting)
Siphon Bullets
vitality · Tier 4 · 6,400▲1Buffed
▲Max HP Steal increased from 40 to 45
Spiritual Overflow
weapon · Tier 4 · 6,400▲1▼1Mixed
▼Cooldown reduction increased from 10% to 15%
▲Bonus Spirit Power increased from +35 to +40
Frenzy
weapon · Tier 4 · 6,400▲1Buffed
▲Low HP Spirit Resist increased from +25% to +30%
FixFixed tooltip on Spirit Resist missing the %
Shadow Weave
weapon · Tier 3 · 3,200▲3▼1Buffed
▲Now grants +30% Ammo
▲Ambush Fire Rate increased from +50% to +60%
▲Ambush Spirit Power increased from +40 to +55
▼Invisibility no longer plays footstep sounds (general change)
◆Casting the item immediately puts you into Sprint mode
Leech
vitality · Tier 4 · 6,400▲1Buffed
▲Now grants +7 Spirit
Mystic Reverb
spirit · Tier 4 · 6,400▲1Buffed
▲Delayed damage increased from 30% to 40%
Boundless Spirit
spirit · Tier 4 · 6,400▲2Buffed
▲Spirit Power increased from +55 to +60
▲Bonus Health increased from +175 to +200
•Re-enabled ultra wide UI mode
•Added street names and symbols to the Zipline UI
•Updated Sleep Dagger and Silence Glyph tooltips to clarify that they do not cancel channeling abilities
•Updated reload animations for Warden, Dynamo, and Ivy
•Improved visibility of Inferno's Concussive Combustion
FixFixed the unit target UI not showing up for instant-cast abilities (MoKrill ult, Lady Geist ult, Bebop bomb)
FixFixed the unit target UI not showing the activation button hint
•Added a Cosmic Veil to the hero demo map
•Added Ethereal Shift sounds
•Added wind sound when on the Zipline
Misc Gameplay
•Rejuv buff is now only granted to the players that are alive. Players that are dead will have their respawn times cut in half from their current values.
•Footsteps are now quieter when obstructed by level geometry
•Dash-Down is now double tap CTRL instead of CTRL+SHIFT
•Vault bounty increased from 300 to 330
FixFixed various bugs with Headshot Booster and Sharpshooter
•Added another entrance/exit to the underground tunnels from the warehouse interiors
•Enclosed the exterior Medium Neutral Camp with fencing in front of the Theater to match the Amber side Cab Stand
•Added two more veils on each side:
•1) Between the Drug Store and the Market on Amber, between the Hotel and Pharmacy on Sapphire
•2) Between the exterior Strong Neutral Camps and the outer lane near the T2
Item Gameplay
•Added a new T1 Spirit item, Infuser
•+8% Spirit Resist
•+10% Ammo
•Active: Gain 12 Spirit and 20% Spirit Lifesteal for 6 seconds. Cooldown: 35s
•Added a new T1 Weapon item, Ammo Scavenger
•+20% Ammo
•+50 Health
•Passive: Anytime you secure or deny a Soul, you get 2 ammo back and have +20% Fire Rate for 4 seconds.
•Added a new T2 Weapon item, Active Reload
•20% Reload Time
•+8% Weapon Damage
•Passive: Pressing the reload key during the halfway point of a reload will cause you to instantly regain your magazine and grant you +30% Bullet Lifesteal and +15% Fire Rate for 6s. The reload UI has an indicator for the trigger window. Cooldown: 25s
•Inspired by https://project8.dev/threads/item-idea-trick-reload.2652/
•Added a new T2 Weapon item, Veil Walker
•+15% Ammo
•+8% Weapon Damage
•+200 Bullet Shield
•Passive: Walking through a Cosmic Veil causes you to become invisible with +3 m/s for 4 seconds and grants you +30% Fire Rate for your next magazine. Cosmic Veils regenerate any shields you have. Cooldown: 20s
•Added a new T2 Weapon item, Melee Charge
•+15% Melee Damage
•+10% Weapon Power
•+75 Health
•Passive: Hitting an enemy with a heavy melee reloads your weapon
•Passive: Increases your heavy melee charge distance by 40%
•Inspired by https://project8.dev/threads/bayonet.5372/ and https://project8.dev/threads/comple...-category-item-that-buffs-charged-melee.5957/
•Added a new T4 Vitality item, Colossus
•+500 HP
•+20% Melee Damage
•+20% Weapon Damage
•Active: Gain 40% Bullet and Spirit Resist and apply 20% movement slow to enemies within 10m. Your model size grows by 10%. Lasts 7 seconds. Cooldown: 65s