◆Now reduces your speed rather than setting it to a low cap (by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate)
FixCamera interaction with Fleetfoot Boots has been fixed
▲Fire rate debuff duration increased from 3s to 4s
◆T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit"
◆T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown"
Power Slash
▲T1 Bullet Resist increased from 40% to 60%
Flying Strike
▲Cooldown reduced from 35 to 20
◆T2 changed from "-15s Cooldown" to "+20 Cast Range"
▼Range no longer scales with Spirit
Shadow Transformation
▲Shadow Explosion bonus Spirit per victim increased from 10 to 15
▲Shadow Explosion bonus Fire Rate per victim increased from 5 to 10
▲Shadow Explosion buff duration increased from 8s to 15s
•Shop music will now only play for shops players can access
•Postgame graphs now default to team stats rather than individual
•Added borders around hero icons on the minimap when watching replays/spectating
•Top bar now shows incoming players before they are fully connected
•Added console command to hide the bar at the bottom in replays ('citadel_hide_replay_hud 1' to hide it, 'citadel_hide_replay_hud 0' to bring it back)
•Various VOIP improvements
FixFixed open mic threshold
FixFixed various consistency issues with the presentation of Souls terminology, icons, etc
FixFixed Flying Cloak teleporting players into geometry or out of the world
FixFixed Warp Stone teleporting you through geometry
FixFixed Fixation decimal point display
FixFixed Parry animation not playing
FixFixed various issues with the spectate UI display
•Removed the slow climbing vertical recoil on Yamato's alt fire
FixFixed AP count not showing if you are dead, spectating a team mate or when holding alt/tab to upgrade your abilities
Gameplay Changes
•Troopers DPS vs Lane Guardians reduced from 44 to 36
•Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while
•The uncapturable zipline nodes near your base now extend out 2 more nodes (this means attackers can't capture ziplines quite as close to the enemy base)
•You are now silenced while carrying the Urn
•Urn bounty increased from 900 + 160/minute to 900 + 200/minute